🥬Snippets origen_notify
In case you want to use the Origin_Notify as a HelpText, use this snippet
local noty_buffer = {}
QBCore.Functions.HelpNotify = function(text, textype, length)
if noty_buffer[text] then
noty_buffer[text].time = GetGameTimer()
else
local textformated = text or ""
local key = ""
if string.find(textformated, "~y~") then
textformated = string.gsub(textformated, "~y~", "")
key = string.sub(textformated, 1, 1)
textformated = string.sub(textformated, 2)
textformated = string.gsub(textformated, "~w~", "")
end
noty_buffer[text] = {
time = GetGameTimer(),
noty = exports["origen_notify"]:CreateHelp(key, textformated)
}
end
end
Citizen.CreateThread(function()
while true do
Citizen.Wait(200)
for k, v in pairs(noty_buffer) do
if GetGameTimer() - v.time > 200 then
exports["origen_notify"]:RemoveHelp(v.noty)
noty_buffer[k] = nil
end
end
end
end)
Paste into qb-core/client/functions.lua
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