Outfits

config/outfits.lua
Config.Outfits = {
    ["illenium-appearance"] = {
        ["Male"] = {
            {
                name = "Short Sleeve",
                outfitData = {
                    ["pants"] = {item = 24, texture = 0}, -- Pants
                    ["arms"] = {item = 19, texture = 0}, -- Arms
                    ["t-shirt"] = {item = 58, texture = 0}, -- T Shirt
                    ["vest"] = {item = 0, texture = 0}, -- Body Vest
                    ["torso2"] = {item = 55, texture = 0}, -- Jacket
                    ["shoes"] = {item = 51, texture = 0}, -- Shoes
                    ["accessory"] = {item = 0, texture = 0}, -- Neck Accessory
                    ["bag"] = {item = 0, texture = 0}, -- Bag
                    ["hat"] = {item = -1, texture = -1}, -- Hat
                    ["glass"] = {item = 0, texture = 0}, -- Glasses
                    ["mask"] = {item = 0, texture = 0} -- Mask
                },
                job = {"police"},
                grades = {0, 1, 2, 3, 4},
                maps = {"default-gta", "mission-row", "artex-mrpd", "custom"}
            },
        },
        ["Female"] = {
            {
                name = "Short Sleeve",
                outfitData = {
                    ["pants"] = {item = 133, texture = 0}, -- Pants
                    ["arms"] = {item = 31, texture = 0}, -- Arms
                    ["t-shirt"] = {item = 35, texture = 0}, -- T Shirt
                    ["vest"] = {item = 34, texture = 0}, -- Body Vest
                    ["torso2"] = {item = 48, texture = 0}, -- Jacket
                    ["shoes"] = {item = 52, texture = 0}, -- Shoes
                    ["accessory"] = {item = 0, texture = 0}, -- Neck Accessory
                    ["bag"] = {item = 0, texture = 0}, -- Bag
                    ["hat"] = {item = 0, texture = 0}, -- Hat
                    ["glass"] = {item = 0, texture = 0}, -- Glasses
                    ["mask"] = {item = 0, texture = 0} -- Mask
                },
                job = {"police"},
                grades = {0, 1, 2, 3, 4},
                maps = {"default-gta", "mission-row", "artex-mrpd", "custom"}
            },
        }
    },
    ["qb-clothing"] = {
        -- QB Clothing outftis...
    }
}

Each outfit has the property of job, grades and maps, these are conditions that must be met so that the agent can see the outfit.

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