All data is optional except for (coords, title, and type).
-- coords: Coordinates vector3(x, y, z) in which the alert is triggered
-- title: Title of the alert
-- type: Type of alert (GENERAL, RADARS, 215, DRUGS, FORCE, 48X) This is to filter the alerts in the dashboard
-- message: Alert message
-- job: Job group related to the alert
-- metadata: Additional metadata of the alert (vehicle model, color, plate, speed, weapon, ammo type, name of the subject, unit)
exports['origen_police']:SendAlert({
coords = vector3(0, 0, 0),
title = 'Alert title',
type = 'GENERAL',
message = 'Alert message',
job = 'police',
metadata = {
model = 'Vehicle label',
color = {255, 255, 255},
plate = 'PLATE',
speed = '100 kmh',
weapon = 'Weapon name',
ammotype = 'AMMO_PISTOL',
name = 'Subject name',
unit = 'ADAM-10',
}
})
Example of use
RegisterCommand('testalert', function(source, args, rawCommand)
local src = source
local coords = GetEntityCoords(GetPlayerPed(src))
exports['origen_police']:SendAlert({
coords = coords,
title = 'Test alert title',
type = 'GENERAL',
message = 'Test alert message',
job = 'police',
})
end)
GetCentralSuscribeds
Get list of available players in the dispatch.
exports['origen_police']:GetCentralSuscribeds()
GetUnpayedBills
Get unpaid fines of a player using their identifier.
-- identifier: Player identifier
exports['origen_police']:GetUnpayedBills(identifier)
GetPlayersReady
Get list of available players on the radio.
-- group: Group related to the alert
exports['origen_police']:GetPlayersReady(group)
trackVehicle
Add the vehicle to the police cameras and dispatch.
-- category: Category of the vehicle tracking ("police", "ambulance", etc.)
-- netid: Network ID of the vehicle being tracked
-- label: Label of the vehicle being tracked
exports['origen_police']:trackVehicle(category, netid, label)
unTrackVehicle
Remove the vehicle from the list of tracked vehicles.
-- category: Category of the vehicle tracking ("police", "ambulance", etc.)
-- netid: Network ID of the vehicle being tracked
exports['origen_police']:unTrackVehicle(category, netid)
GetVehicleTrackeds
Get list of tracked vehicles.
exports['origen_police']:GetVehiclesTrackeds()
GetPlayersInDuty
Get list of players on duty for a specific category.
This export is only for esx.
-- category: Category of duty ("police", "ambulance", etc.)
exports['origen_police']:GetPlayersInDuty(category)
Example of use
local policeCount = exports['origen_police']:GetPlayersInDuty('police')
if #policeCount >= 3 then
print('Police count is greater than 3')
else
print('Police count is less than 3')
end
GetPlayersReadyByJob
Get a list with all the players sources ready filtered by players job, the source is the index of each entry of the table.
-- job: @string - Job name of the filter(police, ambulance, sheriff, etc)
-- onlyInFrec: @bool - True/False to only get the players inside freqs
exports['origen_police']:GetPlayersReadyByJob("police")
Example of use
local agentsReady = exports['origen_police']:GetPlayersReadyByJob('police', true)
for playerId, _ in pairs(agentsReady) do
print("Player with ID: ", playerId, "is inside a freq and is ready")
end
local agentsReady = exports['origen_police']:GetPlayersReadyByJob('police', false)
for playerId, _ in pairs(agentsReady) do
print("Player with ID: ", playerId, "is ready")
end