Client Exports

SendAlert

Send an alert to the police dispatch.

-- coords: Coordinates vector3(x, y, z) in which the alert is triggered
-- title: Title of the alert
-- type: Type of alert (GENERAL, RADARS, 215, DRUGS, FORCE, 48X) This is to filter the alerts in the dashboard
-- message: Alert message
-- job: Job group related to the alert
-- metadata: Additional metadata of the alert (vehicle model, color, plate, speed, weapon, ammo type, name of the subject, unit)
TriggerServerEvent("SendAlert:police", {
    coords = vector3(0, 0, 0),
    title = 'Alert title',
    type = 'GENERAL',
    message = 'Alert message',
    job = 'police',
    metadata = {
        model = 'Vehicle label',
        color = {255, 255, 255},
        plate = 'PLATE',
        speed = '100 kmh',
        weapon = 'Weapon name',
        ammotype = 'AMMO_PISTOL',
        name = 'Subject name',
        unit = 'ADAM-10',
    }
})

Example of use


IsOnDuty

Check if the player is on duty.


RobVehicle

Send a vehicle theft alert to the police.


DisableAutoAlerts

Toggle automatic alerts.


IsInPrision

Checks if the player is in jail.


SpawnInFederal

Spawns the player in the federal location.


SetFederal

Set the player's federal timer with the specified duration in minutes.


SetWantedLevel

Set the player's wanted level.


IsHandCuffed

Check if the player is handcuffed.


CanOpenTablet

Check if the player has access to the menu.


GetMinimunGrade

Example of use


TogglePause

Toggle the police tablet.


ShowBills

Display the police fines menu.


GetBills

Get a list of fines for the player.


Toggle

Toggle radio communication.


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