With these exports, you will be able to manipulate the system from scripts external to it.
Client Exports
GetGangID
exports["origen_ilegal"]:GetGangID()
Return the user's gang ID, if they are not in any gang, return false
IsHandcuffed
exports["origen_ilegal"]:IsHandcuffed()
Returns if the user is handcuffed
Server Exports
addGangExperience
--@param source The player source--@param amount The amount of experience to add--@param stat The stat to add the experience to (optional) if not provided it will add to the gang experience, availed stats: maria, meta, coca, weaponsexports["origen_ilegal"]:addGangExperience(src, amount, stat)
Add experience to a gang, return true if the experience was added and false if not
GetGangID
exports["origen_ilegal"]:GetGangID(src)
Return the user's gang ID; if they are not in any gang, return false