# Create stores

## Creation

If you want to create a store, you must first click the *Create Store* button and follow the steps that appear in the menu.

<figure><img src="https://3936778620-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FPLI7NdIesJTaEUHH6a2U%2Fuploads%2F6lKbAfyvbBdO1H2d2HLY%2FCreateStoreOptionOrigenClothing.gif?alt=media&#x26;token=91b4e946-6f05-47f0-81a3-d048a0961cbc" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
If you want the stores to have all clothing items available, you don’t need to enable the *Stock* option. However, if you want the stores to use the stock system, enable it so they will have predefined clothing items.
{% endhint %}

## Add Polizone

If you want the store to use a specific area instead of just one location, you need to do the following. Once you have created the store, click the *Edit* button. Then you will see an option to enable the *Polyzone*. After enabling it, you will be able to adjust and place the points wherever you want.

<figure><img src="https://3936778620-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FPLI7NdIesJTaEUHH6a2U%2Fuploads%2FWV8yRH64mbQbMKXVxmjf%2FPolizone1OptionOrigenClothing.gif?alt=media&#x26;token=52fdc3c1-a101-4c96-beeb-11a1b5b760ef" alt=""><figcaption></figcaption></figure>

Once you enter that section, you will switch to a free-camera mode. To control it, keep the following in mind:

* **W A S D** to move the camera
* **E and Q** to adjust the camera height
* **Backspace** to delete a placed point or exit the menu
* **Left Click** to place a point
* **Enter** to finish placing the points

<figure><img src="https://3936778620-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FPLI7NdIesJTaEUHH6a2U%2Fuploads%2FtjNIkWMrUYmbDQUpPfGD%2FPolizone2OptionOrigenClothing.gif?alt=media&#x26;token=d8d45a5a-6ae2-44cb-ad36-880639219965" alt=""><figcaption></figcaption></figure>

After placing all the points, you must save the option, and your store will be successfully updated to use a polyzone.
